Intent in, authority out
The client expresses player intent. The server validates state and resolves the final economic or combat outcome.
An Arabic strategy product built to test authoritative state, contested transactions, idempotency, background simulation, and full-stack delivery.
A convincing interface is not enough when multiple players compete for the same state.
Concurrent players can attempt to accept the same market offer or repeat the same command.
Economy and combat outcomes must be resolved against authoritative server state.
Lightweight test databases cannot reproduce every PostgreSQL locking behavior.
The client expresses player intent. The server validates state and resolves the final economic or combat outcome.
Market acceptance and resource changes rely on atomic database behavior so contested operations produce one valid winner.
PGlite remained useful for speed, but PostgreSQL tests were required for row locking, contested transactions, and concurrent idempotency.
Every figure carries its scope. Strong evidence includes the boundary around what it does—and does not—prove.
AHD.GG became a broad full-stack system with explicit domain rules, server authority, CI gates, database-level contention tests, and measurable performance on core paths.
Performance figures come from a controlled test environment, not production traffic or a general capacity guarantee.
Stateful products fail at the boundaries between systems.
Concurrency claims require contested scenarios on the production database engine.
Performance numbers remain honest only with environment and scope attached.